SignalRange campaign ground stations

Satellite Ground Station Training Platform

Learn RF Communications

Hands-on satellite operations training .

Features & Capabilities

Ground station training built on real RF physics, equipment and operator duties

Five Campaigns, Five Kinds of Operator

Start on shift at a commercial teleport and work your way to Europe, a backyard SDR bench and two electronic warfare squadrons. Each campaign has its own station and crew.

  • Vermont and Maine GEO teleport, 24 missions
  • Galway and Shetland LEO network, 28 missions
  • A backyard SDR station, now in alpha
  • Counter-comms and geolocation squadrons in alpha
  • Free-play sandboxes with swappable loadouts

A Working Ground Station

Every tab is a piece of equipment or a duty a real operator owns, from pointing the antenna to reading the audit log.

  • Antenna stow, manual and program track
  • Spectrum analyzer, waterfall, LNB, BUC and HPA
  • TT&C commanding with COMSEC key rotation
  • Pass schedules and contact plans for two sites
  • Audit logs, an SDR and TDOA/FDOA geolocation

Physics That Pushes Back

The simulator computes the link instead of scripting it, so the fixes you learn here are the fixes that work on real equipment.

  • Link budgets proven against measured C/N
  • Doppler on LEO passes and Ku-band rain fade
  • Polarization, compression and noise temperature
  • Interference, uplink jamming and GNSS spoofing
  • Orbits that change after a manoeuvre

Missions With a Crew

Voiced characters brief you, talk you through the shift and expect you to make the call. Your answers are graded against what the simulation is doing at that moment.

  • Voiced dialog from Charlie, Riley and the crew
  • Briefs, checklists and decisions graded live
  • Debriefs that compare your runs
  • Service record and tiered achievements
  • Progress that survives an interrupted mission

See It In Action

Captured from the current build. Select any screenshot to see it full size.

Five stations, from a commercial teleport to a backyard

Missions grouped by phase, with progress saved to your account

Every mission opens with a brief

A voiced crew talks you through the shift

Every module and alarm on one station dashboard

Stage BUC and HPA changes, then apply them

An SDR console and waterfall in the backyard

Find an interferer with TDOA and FDOA

Service record and achievements follow you across campaigns

Featured Articles

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Announcements

Campaign 1 Alpha: All 24 Scenarios

Sixteen new scenarios are now playable in alpha - from your first qualified shift to constellation-wide incident command. Come break it, then tell us what to fix.